Soda Snake / v0.1.4Updates

Soda Snake

One more turn. One more bite.

Classic SnakePause anytimeNo account
Start playing

Review the controls before you start. Gameplay is in Chinese.

Three things to get you started

01

Follow the lemons

Each lemon earns 10 points. Every fruit adds a segment. Avoid the walls and your own tail.

02

Unlock more fruit

Eat 5 lemons for a 20-point strawberry; eat 3 strawberries for 50-point grapes.

03

Catch the minute

Bonus fruit lasts 60 seconds of active play. Pausing also pauses the timer.

The controls

WASD / ↑↓←→
Turn
Space / P / Esc
Pause
Swipe / direction buttons
Touch controls

Your pace, your local records

Desktop and mobile share the same 26 × 16 board. Only your best score stays in this browser; clear it in the rules panel. Switching away pauses the game, and resuming is manual. Reloading ends the run.

What's new

Latest release

v0.1.4

  • Fixed

    Fixed stutters on iPhone and other phones when turning and eating: pressing a direction now just flashes a highlight inside the button, score numbers update on their own layer, and the direction buttons and swipes no longer go through the system's tap handling.

  • Fixed

    Turns respond instantly: a slightly late tap on a touch screen now counts from the moment you tapped, so the head swings into the new direction at once and the body no longer slows down. The head also finishes turning in about two frames.

  • Improved

    The tail no longer stops dead when the snake eats: growth is drawn over two steps, with the tail moving on at half speed while the head approaches the fruit and for the step after.

  • Improved

    Made the direction buttons on phones about a sixth larger so they are easier to hit, including on short screens and in landscape.

  • Improved

    Score pop-ups are drawn in the pool. While you play, a bonus fruit's time left is shown by the ring in the pool, with the exact time shown when paused. The best score is saved when you pause, leave the page or finish a run.

Previous updates4

v0.1.3

  • Fixed

    Smoother turns: on touch screens, a slightly late tap now turns the head from where it is and eases it back into its lane, so the body no longer hitches at corners. On every device, the head and body rotate through turns instead of flipping at once.

v0.1.2

  • Fixed

    Touch turns now allow for touch and display delay: a tap made while the head still appears in a cell turns in that cell, and last-moment turns before a wall or the snake's body are no longer missed.

v0.1.1

  • Fixed

    Fixed touch turns being committed ahead of the visible snake position, while keeping movement continuous and at a steady speed through turns.

  • Fixed

    Kept mobile direction buttons within the screen and centered in their own area, with pause and restart moved to the score panel.

  • Improved

    Slowed the opening pace on touch devices and reduced the swipe distance needed to turn.

  • Improved

    Widened the pool to 26 × 16 cells and refined the score panel's layout and spacing.

  • Improved

    Updated the playground cover and card layout, with separate links for the introduction and play.

  • New

    The game page now shows the latest changes and a collapsed update history.

v0.1.0

Release date not recorded

  • New

    Introduced the summer pool, with keyboard and touch controls, pausing, and a best score saved in your browser.

  • New

    Lemons earn 10 points. Every 5 lemons bring a 20-point strawberry; every 3 strawberries bring 50-point grapes. Bonus fruit lasts 60 seconds of active play.